So at work we're working on a brand new version of our existing client, which means a total revamp of the art assets. Being the primary character artist on the project I've been working hard on a lot of new avatar clothing and hair types, and I thought I'd share a few here.
These are pretty preliminary, and are intended to be rather bland. The idea is that these are the base meshes and textures that people can then design their own styles on top of. We intend to provide a base set of clothing and hair for new users, but a lot of the really dynamic and interesting styles will come from user-made assets. You can read about everything I've been working on here and you can check out the full devblog here. It should be pretty exciting!






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